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FOR DESIGNERS

Designers

Whether design is your whole job or one hat you wear, claude-kit gives visual and UX work a real owner instead of letting it get squeezed in between code changes.

The designer role

The designer appears in the software, content, and (when you add it) other profiles. It owns every visual decision: the design system, brand, screens, motion, UX writing, accessibility for the UI. When a request touches how something looks or feels, the coordinator routes it here.

It comes wired with design-minded skills:

  • Design systems — token architecture, type scales, component libraries, light/dark theming.
  • Brand — discovering a mark, voice, and a full brand kit from a brief.
  • UI/UX — production-grade interfaces with real craft.
  • Animation — GSAP for timelines, scroll-driven motion, and smooth, performant interactions.

You don't have to name the skill — describe the work and the designer reaches for the right one.

Point instead of describe — annotate

The standout for designers: /kit-annotate. If you're reviewing a running React app, you can click any element, leave a note right on it ("tighten this spacing," "wrong shade of blue here"), and Claude reads a structured record — the component, its place in the tree, the source file, and your comment — then fixes the code.

It's the difference between writing a paragraph describing which button and just pointing at it.

A typical session

"Design a settings page — match our design system, dark mode included, and animate the section transitions."

The designer pulls the design-system skill for tokens and components, the GSAP skill for the transitions, and produces a coherent screen. Reviewing it live? Switch on annotate and point at what needs another pass.

Make it yours

  • Bring your brand. Point the designer at your brand kit; with memory on it holds those decisions across sessions.
  • Adjust the team. Add or trim roles with /kit-customize.

Where to go next